We wanted to do something new and different and originally we had proposed a whole bunch of ideas and even gone to Sega. Rush: 2049 was one of the ideas that we proposed to them. So they finally realized it and I said, "Okay fine, I'm out of here." That's when we started looking around again for other ideas. I had originally told them that it was not a good idea. The project I was working at the time was being met with cold feet. What changed your mind and when did you decide to go ahead with San Francisco Rush 2049?Įd Logg: That was probably back in the end of May, early June. IGN64: Last time we talked, you were inquiring about possible game ideas and, at the time, you were absolutely opposed to doing another Rush game. In the meantime, though, feast your eyes on the first N64 screenshots of the game in action and enjoy the interview. We'll have a hands-on before the end of the week.
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